Finding the time
Starting working has been a bit tough on my free time and, as such, on my study time. This post should have been done a long time ago ( and was actually completed a week before...
Starting working has been a bit tough on my free time and, as such, on my study time. This post should have been done a long time ago ( and was actually completed a week before...
With the last post we reached a point were we finally had a real draft to start working on. In this post we are going to start looking at some more interesting optimization for our...
So here we are to the second part of the Delta Mush case-study. We’re finally at the point where we can start thinking about performance and trying to improve it. In this part we are going to look...
Welcome the to the first part of the Delta Mush case study. We will dive into a first working, but completely and horribly unoptimized, version of the deformer.
For a possible-work I’m studying Unity and, obviously, C#. Now, I’m still a total beginner with C# ( C# in a nutshell is so much more boring than I tought that I’m having difficulties reading it...